Could VR bring about world peace?
If you're not using it to shoot aliens in a post-apocalyptic wasteland, then maybe.
"There's a reason people aren't playing video games for ten hours a day in VR," says Jeremy Bailenson, founding director of the Virtual Human Interactions Lab at Stanford University. "VR's not for being used all the time. It's for... intense, teachable a-ha moments."
Jeremy talked to Kara Swisher about the release of his new book Experience on Demand, which looks at the psychological effects of VR, rather than just entertainment, and how it could be used to help